Game jams & school · 2018 – 2019
Domov
Survival game on a floating island with a living ecosystem, shown at Game Access 2019

- Role
- Player character, gameplay & UI programmer
- For
- Computer Games Development course
What I did
- An island floating in space with wolves, deer and trees living in a delicate balance; the player has to survive in it and find out how the ecosystem works
- Procedurally generated island, a simulated ecosystem, and crafting of gear and outfits
- Implemented the player character, UI and most of the gameplay
- Team of 6: Ekaterina Bessonova (3D art and animation), Jakub Svoboda (procedural generation), Yulia Malkova and Radek Vavřička (ecosystem simulation), Markéta Conková (music)
- Mentored by Andrew Baron and Martin Dlask from Bohemia Interactive Simulations
- Presented at the Indie Showcase, Game Access 2019





