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Game jams & school · 2018 – 2019

Domov

Survival game on a floating island with a living ecosystem, shown at Game Access 2019

Domov
Role
Player character, gameplay & UI programmer
For
Computer Games Development course

What I did

  • An island floating in space with wolves, deer and trees living in a delicate balance; the player has to survive in it and find out how the ecosystem works
  • Procedurally generated island, a simulated ecosystem, and crafting of gear and outfits
  • Implemented the player character, UI and most of the gameplay
  • Team of 6: Ekaterina Bessonova (3D art and animation), Jakub Svoboda (procedural generation), Yulia Malkova and Radek Vavřička (ecosystem simulation), Markéta Conková (music)
  • Mentored by Andrew Baron and Martin Dlask from Bohemia Interactive Simulations
  • Presented at the Indie Showcase, Game Access 2019

Screenshots

Tech

  • Unity
  • C#

Links